Friday, August 19, 2005

[PC game review] Grandia II



Grandia II is the game I'm currently playing.

It's the closest thing to a Japanese RPG console game on the PC that I have played so far, and it's a very decent port from console to PC.

The story is pretty basic so far, though I've only played about 2 hours worth. I'll update this post with the storyline once I get a better feel for it. Currently, the main character is a Geohound (hired sword type character) escorting a beautiful songstress from a small church to the main cathedral, after a failed ceremony seems to have infected her with darkness in her soul (and some funky wings).

The graphics are pretty standard for this type of game, with a bit of nice 3D work. The camera view is able to be rotated, but can't be zoomed in or out, which is quite frustrating.

Sound is good, with decent quality and some character voiced soundbits here and there. Most of the character interaction is through text boxes though, standard RPG fare.

Combat is quite good, a bit like the standard Final Fantasy, but with a bit more movement thrown in. For those who have played the more recent Final Fantasy X-2, the combat is very similar, with characters moving around quite a lot.

Rating: 7.5 out of 10

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